Privacy Policy
Last updated: August 4, 2026. This explains what data RiftRoster collects, why, and what rights you have over it. Download as PDF
Who we are
RiftRoster ("we", "us") is based in Zurich, Switzerland, and is the controller responsible for the data described in this policy. You can reach us at privacy@riftroster.gg.
RiftRoster and Riot Games
RiftRoster is a companion app for League of Legends. It isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. Game data shown in RiftRoster is retrieved from Riot Games' official API under license.
What data we collect
Website visitors. riftroster.gg doesn't use cookies or analytics today, and doesn't ask you to submit any personal information. Our hosting provider automatically logs basic technical request data (e.g. IP address, browser type, timestamp) for every visit — standard infrastructure logging used only to keep the site secure and running, not linked to an individual profile.
Public League of Legends data. To power features like champion tier lists, matchup stats, and win-probability predictions, RiftRoster's backend automatically collects publicly available League of Legends ladder and match data through Riot Games' official API — things like Riot IDs, summoner names, ranks, and match results for players on the public ranked ladder. This describes League of Legends accounts generally, not RiftRoster users specifically, and is processed to build aggregate statistics rather than to profile any individual player. If you're a League of Legends player and would like your data excluded from these statistics, contact us at privacy@riftroster.gg.
Desktop app, today. The current version of the RiftRoster desktop app doesn't require an account, doesn't ask you to log in, and doesn't collect or transmit any personal data about you as a user.
Desktop app, planned "your stats" feature. We plan to add a feature that looks up your own League of Legends stats automatically. Once available, this will process your Riot ID (and the public match data associated with it) to show you personalized cards and stats. This only happens once that feature ships and you use it — we'll update this policy and the in-app experience before it collects anything.
Future analytics and in-app usage data. We may in the future add analytics or crash reporting to the website or app, and/or in-app usage and interaction data (e.g. which screens are used, general interaction patterns such as cursor movement) to understand how people use RiftRoster and improve it. Where technically feasible this will be aggregated or anonymized rather than tied to your identity, and we'll update this policy with specifics — including which tool, if any — before it's turned on.
Why we process this data
- Running and securing the website and app — legitimate interest in keeping the service operational and secure.
- Building tier lists, matchup stats, and win-probability predictions from public ladder data — legitimate interest in statistical, aggregate use of publicly available game data licensed via Riot's API.
- Providing personalized stats, once that feature exists — your consent, and because it's necessary to provide the feature you've asked for.
- Any future analytics or crash reporting — your consent where required, or legitimate interest for strictly aggregated/anonymized data.
How long we keep data
Public ladder and match data is retained only for a rolling window of the most recent League of Legends patches (currently around five) — once a patch falls outside that window, its underlying data is automatically deleted from our database. Aggregated statistics like champion tier lists are recalculated from current data rather than kept indefinitely. If a personalized-stats feature or account system launches later, we'll define and publish specific retention periods for that data beforehand.
Where data is stored
For users in Europe, our database and backend infrastructure are hosted in Zurich, Switzerland. As RiftRoster grows, we may host infrastructure in other regions to serve users closer to them. Where that involves transferring data outside Switzerland or the EU, we'll ensure appropriate safeguards are in place — such as standard contractual clauses, or hosting in jurisdictions recognized as offering adequate protection — and we'll update this policy accordingly.
Who we share data with
We don't sell personal data and don't share it with advertisers. We use Riot Games' API as the source of League of Legends game data, and rely on infrastructure and hosting providers to run our servers and database. Any such providers only process data on our behalf, under appropriate agreements — they don't get to use it for their own purposes.
Cookies
The website doesn't currently use cookies or similar tracking technologies. If that changes — for example, to add analytics — we'll update this policy and request your consent through a cookie banner where required by law.
Your rights
If you're in the EU, EEA, or Switzerland, you have the right to access the data we hold about you, request correction or deletion, restrict or object to processing, request a copy in a portable format, and withdraw consent at any time. RiftRoster doesn't currently operate user accounts, so most of the data described above isn't tied to an individual RiftRoster user — but these rights apply to any personal data we do hold about you, such as if you email us, or once account features exist. To exercise these rights, contact privacy@riftroster.gg. You also have the right to lodge a complaint with a supervisory authority — in Switzerland, the Federal Data Protection and Information Commissioner (FDPIC); in the EU, your local data protection authority.
Age
RiftRoster is intended for the same age group as League of Legends itself, and isn't directed at children under 13. If you believe we've inadvertently collected data from someone under 13, contact us and we'll delete it.
Security
We take reasonable technical and organizational measures to protect the data we process, but no method of transmission or storage is 100% secure, and we can't guarantee absolute security.
Changes to this policy
We'll update this page as RiftRoster's features change, and update the "last updated" date above. For material changes — such as new categories of data collection — we'll aim to give notice via the website or app before they take effect.
Contact
Questions about this policy or your data? Email privacy@riftroster.gg. RiftRoster is based in Zurich, Switzerland.
Terms of Service
Last updated: August 4, 2026. By downloading or using RiftRoster, you agree to these terms. Download as PDF
1. Acceptance of these Terms
By downloading, installing, or using the RiftRoster desktop app, or by using riftroster.gg (together, the "Service"), you agree to these Terms of Service ("Terms"). If you don't agree, don't use the Service.
2. About RiftRoster
RiftRoster is a companion app for League of Legends that displays champion tier lists, matchup statistics, and win-probability predictions built from publicly available League of Legends data. RiftRoster isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. Game data displayed in the Service is retrieved from Riot Games' official API under license, and remains the property of Riot Games, Inc.
3. Eligibility
The Service is intended for the same age group as League of Legends itself, and isn't directed at anyone under 13 years old. By using the Service, you confirm you meet this minimum age.
4. License to use the app
Subject to these Terms, RiftRoster grants you a limited, personal, non-exclusive, non-transferable, revocable license to download and use the RiftRoster desktop app for your own, non-commercial use. You may not sell, rent, sublicense, redistribute, or otherwise make the app available to third parties, and you may not reverse-engineer, decompile, or disassemble the app except to the extent expressly permitted by applicable mandatory law.
5. Acceptable use
When using the Service, you agree not to:
- Use the Service in any way that violates Riot Games' own Terms of Service, API Terms of Use, or other applicable policies;
- Attempt to gain unauthorized access to RiftRoster's backend, database, or infrastructure, or to disrupt or overburden the Service;
- Scrape, bulk-extract, or systematically republish data from the Service without our prior written consent;
- Use the Service for any unlawful purpose, or in a way that infringes the rights of Riot Games, other players, or any third party.
6. Predictions and statistics are estimates
Champion tier lists, matchup statistics, and win-probability predictions provided by RiftRoster are statistical estimates generated from historical and publicly available match data. They are provided for informational and entertainment purposes only, are not guaranteed to be accurate or complete, and should not be relied on as a guarantee of any particular outcome in any match.
7. Intellectual property
Aside from League of Legends game data and assets (which remain the property of Riot Games, Inc. and are used under license), all other content, design, source code, statistical methodology, branding, and trademarks associated with RiftRoster are owned by RiftRoster. Nothing in these Terms transfers any ownership of that material to you; you receive only the limited license described in Section 4.
8. No warranty
The Service is provided "as is" and "as available", without warranties of any kind, whether express or implied, including warranties of merchantability, fitness for a particular purpose, accuracy, or non-infringement, to the fullest extent permitted by applicable law.
9. Limitation of liability
To the fullest extent permitted by applicable law, RiftRoster shall not be liable for any indirect, incidental, special, consequential, or punitive damages, or any loss of data, arising out of or in connection with your use of, or inability to use, the Service.
10. Changes to the Service
We may modify, suspend, or discontinue any part of the Service, including individual features, at any time, without liability to you.
11. Changes to these Terms
We may update these Terms from time to time. We'll update the "last updated" date above, and for material changes we'll aim to give notice via the website or app before they take effect. Continuing to use the Service after changes take effect means you accept the updated Terms.
12. Termination
We may suspend or terminate your access to the Service at any time if we reasonably believe you've violated these Terms. You may stop using the Service at any time by uninstalling the app.
13. Governing law and jurisdiction
These Terms are governed by the laws of Switzerland, without regard to its conflict-of-law principles. Any dispute arising out of or relating to these Terms or the Service shall be subject to the exclusive jurisdiction of the courts of Zurich, Switzerland, except where mandatory consumer-protection law provides otherwise.
14. Severability
If any provision of these Terms is found unenforceable, the remaining provisions will remain in full effect.
15. Contact
Questions about these Terms? Email support@riftroster.gg. For privacy-specific questions, see the Privacy Policy tab above or email privacy@riftroster.gg. RiftRoster is based in Zurich, Switzerland.